Neat Functions
Unreal Engine
Plugin
C++
Tool
Metaprogramming
A plugin for Unreal Engine that contains a collection of useful CallFunction nodes for cases where you want more functionality, such as exposing delegate pins inline on the node, or dynamic object creation nodes with ExposeOnSpawn pin support.
Neat Metadata
Unreal Engine
Plugin
C++
Tool
Metaprogramming
A plugin for Unreal Engine that exposes various metadata to Blueprint that is otherwise only available in C++. It also serves another purpose for C++ developers, making it easy to discover and explore new metadata you might not have been aware of, and see the results of changing it instantly.
DeviceRGB
Unreal Engine
Plugin
C++
Rendering
Shaders
A plugin for UE4 that allows developers to control RGB devices from various manufacturers using materials. These materials generate compute shaders that drives the system.